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arnoldi.h
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/*
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* Copyright 2008-2014 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <cusp/detail/config.h>
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#include <cstddef>
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namespace
cusp
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{
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namespace
eigen
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{
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template
<
typename
Matrix,
typename
Array2d>
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void
arnoldi
(
const
Matrix& A, Array2d& H,
size_t
k = 10);
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}
// end namespace eigen
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}
// end namespace cusp
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#include <cusp/eigen/detail/arnoldi.inl>
cusp::eigen::arnoldi
void arnoldi(const Matrix &A, Array2d &H, size_t k=10)
Approximate spectral radius of A using Arnoldi.
cusp
eigen
arnoldi.h
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