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convert.h
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/*
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* Copyright 2008-2014 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <cusp/detail/config.h>
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#include <cusp/detail/execution_policy.h>
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namespace
cusp
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{
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template
<
typename
DerivedPolicy,
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typename
SourceType,
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typename
DestinationType>
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void
convert
(
const
thrust::detail::execution_policy_base<DerivedPolicy> &exec,
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const
SourceType& src,
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DestinationType& dst);
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template
<
typename
SourceType,
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typename
DestinationType>
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void
convert
(
const
SourceType& src,
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DestinationType& dst);
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}
// end namespace cusp
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#include <cusp/detail/convert.inl>
cusp::convert
void convert(const SourceType &src, DestinationType &dst)
Convert between matrix formats.
cusp
convert.h
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