CUSP
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convert.h
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1/*
2 * Copyright 2008-2014 NVIDIA Corporation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
21#pragma once
22
23#include <cusp/detail/config.h>
24#include <cusp/detail/execution_policy.h>
25
26namespace cusp
27{
28
38template <typename DerivedPolicy,
39 typename SourceType,
40 typename DestinationType>
41void convert(const thrust::detail::execution_policy_base<DerivedPolicy> &exec,
42 const SourceType& src,
43 DestinationType& dst);
89template <typename SourceType,
90 typename DestinationType>
91void convert(const SourceType& src,
92 DestinationType& dst);
96} // end namespace cusp
97
98#include <cusp/detail/convert.inl>
void convert(const SourceType &src, DestinationType &dst)
Convert between matrix formats.