CUSP
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transpose.h
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1/*
2 * Copyright 2008-2014 NVIDIA Corporation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
21#pragma once
22
23#include <cusp/detail/config.h>
24#include <cusp/detail/execution_policy.h>
25
26namespace cusp
27{
28
36template <typename DerivedPolicy,
37 typename MatrixType1,
38 typename MatrixType2>
39void transpose(const thrust::detail::execution_policy_base<DerivedPolicy> &exec,
40 const MatrixType1& A,
41 MatrixType2& At);
82template <typename MatrixType1,
83 typename MatrixType2>
84void transpose(const MatrixType1& A,
85 MatrixType2& At);
89} // end namespace cusp
90
91#include <cusp/detail/transpose.inl>
92
void transpose(const MatrixType1 &A, MatrixType2 &At)
Transpose a matrix.