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breadth_first_search.h
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1/*
2 * Copyright 2008-2014 NVIDIA Corporation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
21#pragma once
22
23#include <cusp/detail/config.h>
24#include <cusp/detail/execution_policy.h>
25
26namespace cusp
27{
28namespace graph
29{
38template <typename DerivedPolicy,
39 typename MatrixType,
40 typename ArrayType>
41void breadth_first_search(const thrust::detail::execution_policy_base<DerivedPolicy>& exec,
42 const MatrixType& G,
43 const typename MatrixType::index_type src,
44 ArrayType& labels,
45 const bool mark_levels = true);
93template<typename MatrixType,
94 typename ArrayType>
95void breadth_first_search(const MatrixType& G,
96 const typename MatrixType::index_type src,
97 ArrayType& labels,
98 const bool mark_levels = true);
102} // end namespace graph
103} // end namespace cusp
104
105#include <cusp/graph/detail/breadth_first_search.inl>
106
void breadth_first_search(const MatrixType &G, const typename MatrixType::index_type src, ArrayType &labels, const bool mark_levels=true)
Performs a Breadth-first traversal of a graph starting from a given source vertex.