CUSP
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lobpcg.h
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1/*
2 * Copyright 2008-2009 NVIDIA Corporation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
21#pragma once
22
23#include <cusp/detail/config.h>
24
25namespace cusp
26{
27namespace eigen
28{
29
36/* \cond */
37template <typename LinearOperator,
38 typename Array1d,
39 typename Array2d,
40 typename Monitor>
41void lobpcg(LinearOperator& A,
42 Array1d& S,
43 Array2d& X,
44 Monitor& monitor,
45 bool largest = true);
46
47template <typename LinearOperator,
48 typename Array1d,
49 typename Array2d>
50void lobpcg(LinearOperator& A,
51 Array1d& S,
52 Array2d& X,
53 bool largest = true);
54/* \endcond */
55
125template <typename LinearOperator,
126 typename Array1d,
127 typename Array2d,
128 typename Monitor,
129 typename Preconditioner>
130void lobpcg(LinearOperator& A,
131 Array1d& S,
132 Array2d& X,
133 Monitor& monitor,
134 Preconditioner& M,
135 bool largest = true);
136
140} // end namespace eigen
141} // end namespace cusp
142
143#include <cusp/eigen/detail/lobpcg.inl>
144
Implements standard convergence criteria and reporting for iterative solvers.
Definition monitor.h:102
void lobpcg(LinearOperator &A, Array1d &S, Array2d &X, Monitor &monitor, Preconditioner &M, bool largest=true)
LOBPCG method.